;;;;;;;;;;;;;;
[@main]
#SAY
#ACT
loadvalue A1 <ParamControl\chaos PK Competition.INI> [chaos PK Competition] PK Wang Name
loadvalue D4 <ParamControl\chaos PK Competition.INI> [wins]% A1
#say
The world is a hero out of my generation, a reminder years into the rivers and lakes, \
Huang Figure Supremacy laughing, the victorious life of a drunk. \
Be able to chart the high availability of all master ...\\
PK Wang is on a community: (FCOLOR/10) <$ OUTPUT (A1)> (FCOLOR/12), a total of winning (FCOLOR/10) <$ OUTPUT (D4)> (FCOLOR/12) field\\
#IF
Equal A1% USERNAME
#say
  <Modifying the on-line tips/@xiugaishang>\\

#if
#SAY
_____< Warrior class rating/@Warrior rating >_____< Master Rank list/@Master list >\
_____< Taoist grade rating/@Taoist rating >_____< all levels of rating/@all the list >\
_____< Bridging grade rating/@Tensei rating >_____< four prestigious list/@prestigious list >\
_____< Guilds and prosperity rating/@line fan list >\
(FCOLOR/14) need to know the latest rankings list needs to be (FCOLOR / 1) 5-point (FCOLOR/10). You want to <refresh/@refresh list> do?\\
<Left/@exit>

[@xiugaishang]
#IF
check [597] 0
#SAY
Now on-line prompts for the open state, want to close?\\
<Close on-line tips/@guanbixxxxxx>
#ELSESAY
Now on-line prompts to close the state, to turn this on?\\
<Open the on-line tips/@kaiqixxxxxx>

[@guanbixxxxxx]
#SAY
Is set to off \
#ACT
SET [597] 1
break

[@kaiqixxxxxx]
#SAY
Is set to open the \
#ACT
SET [597] 0
break

[@All list]
#IF
#ACT
formatstr <Chapter 1: (FCOLOR/10)%-11s (FCOLOR/12)%-3s% s<% ALLLVLTOPNAME1,% ALLLVLTOPJOB1,% ALLLVLTOPLVL1
mov Rank 1% A9
formatstr <Article 2: (FCOLOR/10)%-11s (FCOLOR/12)%-3s% s<% ALLLVLTOPNAME2,% ALLLVLTOPJOB2,% ALLLVLTOPLVL2
mov Rank 2% A9
formatstr <Chapter 3: (FCOLOR/10)%-11s (FCOLOR/12)%-3s% s<% ALLLVLTOPNAME3,% ALLLVLTOPJOB3,% ALLLVLTOPLVL3
mov ranking 3% A9
formatstr <Chapter 4:%-11s%-3s% s<% ALLLVLTOPNAME4,% ALLLVLTOPJOB4,% ALLLVLTOPLVL4
mov rank 4% A9
formatstr <Chapter 5:%-11s%-3s% s<% ALLLVLTOPNAME5,% ALLLVLTOPJOB5,% ALLLVLTOPLVL5
mov Rank 5% A9
formatstr <Chapter 6:%-11s%-3s% s<% ALLLVLTOPNAME6,% ALLLVLTOPJOB6,% ALLLVLTOPLVL6
mov rank 6% A9
formatstr <Chapter 7:%-11s%-3s% s<% ALLLVLTOPNAME7,% ALLLVLTOPJOB7,% ALLLVLTOPLVL7
mov ranking 7% A9r
formatstr <Article 8:%-11s%-3s% s<% ALLLVLTOPNAME8,% ALLLVLTOPJOB8,% ALLLVLTOPLVL8
mov ranking 8% A9
formatstr <Article 9:%-11s%-3s% s<% ALLLVLTOPNAME9,% ALLLVLTOPJOB9,% ALLLVLTOPLVL9
mov rank 9% A9
formatstr <Article 10:%-11s%-3s% s<% ALLLVLTOPNAME10,% ALLLVLTOPJOB10,% ALLLVLTOPLVL10
mov top 10% A9
#SAY
List of all the roles _____________ \
___ The role of occupational class rank \;; experience \

__ <$ OUTPUT (Rank 1) >\
__ <$ OUTPUT (Rank 2) >\
__ <$ OUTPUT (Rank 3) >\
__ <$ OUTPUT (Rank 4) >\
__ <$ OUTPUT (Rank 5) >\
__ <$ OUTPUT (Rank 6) >\
__ <$ OUTPUT (Rank 7) >\
__ <$ OUTPUT (Rank 8) >\
__ <$ OUTPUT (Rank 9) >\
__ <$ OUTPUT (rank 10) >\
<Back/@Main>

[@Warrior list]
#IF
#ACT
formatstr <Chapter 1: (FCOLOR/10)%-11s (FCOLOR/12)%-5s% s<% WARLVLTOPNAME1,% WARLVLTOPLVL1,% WARLVLTOPEXP1
mov Rank 1% A9
formatstr <Chapter 2:%-11s%-5s% s<% WARLVLTOPNAME2,% WARLVLTOPLVL2,% WARLVLTOPEXP2
mov Rank 2% A9
formatstr <Chapter 3:%-11s%-5s% s<% WARLVLTOPNAME3,% WARLVLTOPLVL3,% WARLVLTOPEXP3
mov ranking 3% A9
formatstr <Chapter 4:%-11s%-5s% s<% WARLVLTOPNAME4,% WARLVLTOPLVL4,% WARLVLTOPEXP4
mov rank 4% A9
formatstr <Chapter 5:%-11s%-5s% s<% WARLVLTOPNAME5,% WARLVLTOPLVL5,% WARLVLTOPEXP5
mov Rank 5% A9
formatstr <Chapter 6:%-11s%-5s% s<% WARLVLTOPNAME6,% WARLVLTOPLVL6,% WARLVLTOPEXP6
mov rank 6% A9
formatstr <Chapter 7:%-11s%-5s% s<% WARLVLTOPNAME7,% WARLVLTOPLVL7,% WARLVLTOPEXP7
mov ranking 7% A9r
formatstr <Article 8:%-11s%-5s% s<% WARLVLTOPNAME8,% WARLVLTOPLVL8,% WARLVLTOPEXP8
mov ranking 8% A9
formatstr <Article 9:%-11s%-5s% s<% WARLVLTOPNAME9,% WARLVLTOPLVL9,% WARLVLTOPEXP9
mov rank 9% A9
formatstr <Article 10:%-11s%-5s% s<% WARLVLTOPNAME10,% WARLVLTOPLVL10,% WARLVLTOPEXP10
mov top 10% A9
#SAY
_______________ Fighter list \
___ Top level experience in the role of the name \
__ <$ OUTPUT (Rank 1) >\
__ <$ OUTPUT (Rank 2) >\
__ <$ OUTPUT (Rank 3) >\
__ <$ OUTPUT (Rank 4) >\
__ <$ OUTPUT (Rank 5) >\
__ <$ OUTPUT (Rank 6) >\
__ <$ OUTPUT (Rank 7) >\
__ <$ OUTPUT (Rank 8) >\
__ <$ OUTPUT (Rank 9) >\
__ <$ OUTPUT (rank 10) >\
<Back/@Main>

[@Taoist list]
#IF
#ACT
formatstr <Chapter 1: (FCOLOR/10)%-11s (FCOLOR/12)%-5s% s<% TAOLVLTOPNAME1,% TAOLVLTOPLVL1,% TAOLVLTOPEXP1
mov Rank 1% A9
formatstr <Chapter 2:%-11s%-5s% s<% TAOLVLTOPNAME2,% TAOLVLTOPLVL2,% TAOLVLTOPEXP2
mov Rank 2% A9
formatstr <Chapter 3:%-11s%-5s% s<% TAOLVLTOPNAME3,% TAOLVLTOPLVL3,% TAOLVLTOPEXP3
mov ranking 3% A9
formatstr <Chapter 4:%-11s%-5s% s<% TAOLVLTOPNAME4,% TAOLVLTOPLVL4,% TAOLVLTOPEXP4
mov rank 4% A9
formatstr <Chapter 5:%-11s%-5s% s<% TAOLVLTOPNAME5,% TAOLVLTOPLVL5,% TAOLVLTOPEXP5
mov Rank 5% A9
formatstr <Chapter 6:%-11s%-5s% s<% TAOLVLTOPNAME6,% TAOLVLTOPLVL6,% TAOLVLTOPEXP6
mov rank 6% A9
formatstr <Chapter 7:%-11s%-5s% s<% TAOLVLTOPNAME7,% TAOLVLTOPLVL7,% TAOLVLTOPEXP7
mov ranking 7% A9r
formatstr <Article 8:%-11s%-5s% s<% TAOLVLTOPNAME8,% TAOLVLTOPLVL8,% TAOLVLTOPEXP8
mov ranking 8% A9
formatstr <Article 9:%-11s%-5s% s<% TAOLVLTOPNAME9,% TAOLVLTOPLVL9,% TAOLVLTOPEXP9
mov rank 9% A9
formatstr <Article 10:%-11s%-5s% s<% TAOLVLTOPNAME10,% TAOLVLTOPLVL10,% TAOLVLTOPEXP10
mov top 10% A9
#SAY
_______________ Taoist list \
___ Top level experience in the role of the name \
__ <$ OUTPUT (Rank 1) >\
__ <$ OUTPUT (Rank 2) >\
__ <$ OUTPUT (Rank 3) >\
__ <$ OUTPUT (Rank 4) >\
__ <$ OUTPUT (Rank 5) >\
__ <$ OUTPUT (Rank 6) >\
__ <$ OUTPUT (Rank 7) >\
__ <$ OUTPUT (Rank 8) >\
__ <$ OUTPUT (Rank 9) >\
__ <$ OUTPUT (rank 10) >\
<Back/@Main>

[@Master list]
#IF
#ACT
formatstr <Chapter 1: (FCOLOR/10)%-11s (FCOLOR/12)%-5s% s<% WIZLVLTOPNAME1,% WIZLVLTOPLVL1,% WIZLVLTOPEXP1
mov Rank 1% A9
formatstr <Chapter 2:%-11s%-5s% s<% WIZLVLTOPNAME2,% WIZLVLTOPLVL2,% WIZLVLTOPEXP2
mov Rank 2% A9
formatstr <Chapter 3:%-11s%-5s% s<% WIZLVLTOPNAME3,% WIZLVLTOPLVL3,% WIZLVLTOPEXP3
mov ranking 3% A9
formatstr <Chapter 4:%-11s%-5s% s<% WIZLVLTOPNAME4,% WIZLVLTOPLVL4,% WIZLVLTOPEXP4
mov rank 4% A9
formatstr <Chapter 5:%-11s%-5s% s<% WIZLVLTOPNAME5,% WIZLVLTOPLVL5,% WIZLVLTOPEXP5
mov Rank 5% A9
formatstr <Chapter 6:%-11s%-5s% s<% WIZLVLTOPNAME6,% WIZLVLTOPLVL6,% WIZLVLTOPEXP6
mov rank 6% A9
formatstr <Chapter 7:%-11s%-5s% s<% WIZLVLTOPNAME7,% WIZLVLTOPLVL7,% WIZLVLTOPEXP7
mov ranking 7% A9r
formatstr <Article 8:%-11s%-5s% s<% WIZLVLTOPNAME8,% WIZLVLTOPLVL8,% WIZLVLTOPEXP8
mov ranking 8% A9
formatstr <Article 9:%-11s%-5s% s<% WIZLVLTOPNAME9,% WIZLVLTOPLVL9,% WIZLVLTOPEXP9
mov rank 9% A9
formatstr <Article 10:%-11s%-5s% s<% WIZLVLTOPNAME10,% WIZLVLTOPLVL10,% WIZLVLTOPEXP10
mov top 10% A9
#SAY
_______________ Master list \
___ Top level experience in the role of the name \
__ <$ OUTPUT (Rank 1) >\
__ <$ OUTPUT (Rank 2) >\
__ <$ OUTPUT (Rank 3) >\
__ <$ OUTPUT (Rank 4) >\
__ <$ OUTPUT (Rank 5) >\
__ <$ OUTPUT (Rank 6) >\
__ <$ OUTPUT (Rank 7) >\
__ <$ OUTPUT (Rank 8) >\
__ <$ OUTPUT (Rank 9) >\
__ <$ OUTPUT (rank 10) >\
<Back/@Main>

[@Reincarnation list]
#IF
#ACT
formatstr <Chapter 1: (FCOLOR/10)%-11s (FCOLOR/12)%-5s% s<% ZSTOPNAME1,% ZSTOPLVL1,% ZSTOPJOB1
mov Rank 1% A9
formatstr <Chapter 2:%-11s%-5s% s<% ZSTOPNAME2,% ZSTOPLVL2,% ZSTOPJOB2
mov Rank 2% A9
formatstr <Chapter 3:%-11s%-5s% s<% ZSTOPNAME3,% ZSTOPLVL3,% ZSTOPJOB3
mov ranking 3% A9
formatstr <Chapter 4:%-11s%-5s% s<% ZSTOPNAME4,% ZSTOPLVL4,% ZSTOPJOB4
mov rank 4% A9
formatstr <Chapter 5:%-11s%-5s% s<% ZSTOPNAME5,% ZSTOPLVL5,% ZSTOPJOB5
mov Rank 5% A9
formatstr <Chapter 6:%-11s%-5s% s<% ZSTOPNAME6,% ZSTOPLVL6,% ZSTOPJOB6
mov rank 6% A9
formatstr <Chapter 7:%-11s%-5s% s<% ZSTOPNAME7,% ZSTOPLVL7,% ZSTOPJOB7
mov ranking 7% A9r
formatstr <Article 8:%-11s%-5s% s<% ZSTOPNAME8,% ZSTOPLVL8,% ZSTOPJOB8
mov ranking 8% A9
formatstr <Article 9:%-11s%-5s% s<% ZSTOPNAME9,% ZSTOPLVL9,% ZSTOPJOB9
mov rank 9% A9
formatstr <Article 10:%-11s%-5s% s<% ZSTOPNAME10,% ZSTOPLVL10,% ZSTOPJOB10
mov top 10% A9
#SAY
_______________ Jin-order list \
___ Top level professional role name \
__ <$ OUTPUT (Rank 1) >\
__ <$ OUTPUT (Rank 2) >\
__ <$ OUTPUT (Rank 3) >\
__ <$ OUTPUT (Rank 4) >\
__ <$ OUTPUT (Rank 5) >\
__ <$ OUTPUT (Rank 6) >\
__ <$ OUTPUT (Rank 7) >\
__ <$ OUTPUT (Rank 8) >\
__ <$ OUTPUT (Rank 9) >\
__ <$ OUTPUT (rank 10) >\
<Back/@Main>

[@Fame list]
#IF
#ACT
formatstr <Chapter 1: (FCOLOR/10)%-11s (FCOLOR/12)%-3s<% FAMETOPNAME1,% FAMETOPVALUE1
mov Rank 1% A9
formatstr <Article 2: (FCOLOR/10)%-11s (FCOLOR/12)%-3s<% FAMETOPNAME2,% FAMETOPVALUE2
mov Rank 2% A9
formatstr <Chapter 3: (FCOLOR/10)%-11s (FCOLOR/12)%-3s<% FAMETOPNAME3,% FAMETOPVALUE3
mov ranking 3% A9
formatstr <Chapter 4:%-11s%-3s<% FAMETOPNAME4,% FAMETOPVALUE4
mov rank 4% A9
formatstr <Chapter 5:%-11s%-3s<% FAMETOPNAME5,% FAMETOPVALUE5
mov Rank 5% A9
formatstr <Chapter 6:%-11s%-3s<% FAMETOPNAME6,% FAMETOPVALUE6
mov rank 6% A9
formatstr <Chapter 7:%-11s%-3s<% FAMETOPNAME7,% FAMETOPVALUE7
mov ranking 7% A9r
formatstr <Article 8:%-11s%-3s<% FAMETOPNAME8,% FAMETOPVALUE8
mov ranking 8% A9
formatstr <Article 9:%-11s%-3s<% FAMETOPNAME9,% FAMETOPVALUE9
mov rank 9% A9
formatstr <Article 10:%-11s%-3s<% FAMETOPNAME10,% FAMETOPVALUE10
mov top 10% A9
#SAY
_____________ Prestigious list \
___ Top role name fame value \

__ <$ OUTPUT (Rank 1) >\
__ <$ OUTPUT (Rank 2) >\
__ <$ OUTPUT (Rank 3) >\
__ <$ OUTPUT (Rank 4) >\
__ <$ OUTPUT (Rank 5) >\
__ <$ OUTPUT (Rank 6) >\
__ <$ OUTPUT (Rank 7) >\
__ <$ OUTPUT (Rank 8) >\
__ <$ OUTPUT (Rank 9) >\
__ <$ OUTPUT (rank 10) >\ \
<Back/@main>

[@Refresh list]
#if
checkcmd CHECKUSERJF 5
#act
actcmd SETUSERJF - 5 refresh Ranking
actcmd RESETSERVERTOP 10
#say
Refresh was successful!\
<Back/@HeroTop>
#elsesay
Sorry, your Points Ranking the cost of not refresh!\
<Left/@eixt>

[@OK Fan list]
#IF
#ACT
loadvalue A0 <PlayerParam\prosperity degree list.ini> [1] Guild Name
loadvalue D1 <PlayerParam\prosperity degree list.ini> [1] prosperity and degree of

#IF
EQUAL A0 >>
#ACT
mov A0 <No>

#IF
#ACT
MOV GUILDTOP1NAME% A0
MOV GUILDTOP1COUNT% D1

loadvalue A0 <PlayerParam\prosperity degree list.ini> [2] Guild Name
loadvalue D1 <PlayerParam\prosperity degree list.ini> [2] prosperity and degree of

#IF
EQUAL A0 >>
#ACT
mov A0 <No>

#IF
#ACT
MOV GUILDTOP2NAME% A0
MOV GUILDTOP2COUNT% D1

loadvalue A0 <PlayerParam\prosperity degree list.ini> [3] Guild Name
loadvalue D1 <PlayerParam\prosperity degree list.ini> [3] degree of prosperity

#IF
EQUAL A0 <<
#ACT
mov A0 <No>

#IF
#ACT
MOV GUILDTOP3NAME% A0
MOV GUILDTOP3COUNT% D1

loadvalue A0 <PlayerParam\prosperity degree list.ini> [4] Guild Name
loadvalue D1 <PlayerParam\prosperity degree list.ini> [4] prosperity and degree of

#IF
EQUAL A0 <<
#ACT
mov A0 <No>

#IF
#ACT
MOV GUILDTOP4NAME% A0
MOV GUILDTOP4COUNT% D1

loadvalue A0 <PlayerParam\prosperity degree list.ini> [5] Guild Name
loadvalue D1 <PlayerParam\prosperity degree list.ini> [5] and prosperity degrees

#IF
EQUAL A0 <<
#ACT
mov A0 <No>

#IF
#ACT
MOV GUILDTOP5NAME% A0
MOV GUILDTOP5COUNT% D1

loadvalue A0 <PlayerParam\prosperity degree list.ini> [6] Guild Name
loadvalue D1 <PlayerParam\prosperity degree list.ini> [6] prosperity and degree of

#IF
EQUAL A0 <<
#ACT
mov A0 <No>

#IF
#ACT
MOV GUILDTOP6NAME% A0
MOV GUILDTOP6COUNT% D1

loadvalue A0 <PlayerParam\prosperity degree list.INI> [7] Guild Name
loadvalue D1 <PlayerParam\prosperity degree list.INI> [7] prosperity and degree of

#IF
EQUAL A0 <<
#ACT
mov A0 <no>

#IF
#ACT
MOV GUILDTOP7NAME% A0
MOV GUILDTOP7COUNT% D1

loadvalue A0 <PlayerParam\prosperity degree list.INI> [8] Guild Name
loadvalue D1 <PlayerParam\prosperity degree list.INI> [8] prosperity and degree of

#IF
EQUAL A0 <<
#ACT
mov A0 <no>

#IF
#ACT
MOV GUILDTOP8NAME% A0
MOV GUILDTOP8COUNT% D1

loadvalue A0 <PlayerParam\prosperity degree list.INI> [9] Guild Name
loadvalue D1 <PlayerParam\prosperity degree list.INI> [9] prosperity and degree of

#IF
EQUAL A0 <<
#ACT
mov A0 <no>

#IF
#ACT
MOV GUILDTOP9NAME% A0
MOV GUILDTOP9COUNT% D1

loadvalue A0 <PlayerParam\prosperity degree list.INI> [10] Guild Name
loadvalue D1 <PlayerParam\prosperity degree list.INI> [10] and prosperity degrees

#IF
EQUAL A0 <<
#ACT
mov A0 <no>

#IF
#ACT
MOV GUILDTOP10NAME% A0
MOV GUILDTOP10COUNT% D1

#IF
#ACT
formatstr <Chapter 1: (FCOLOR/10)%-24s (FCOLOR/12)%-3s<% GUILDTOP1NAME,% GUILDTOP1COUNT
mov Rank 1% A9
formatstr <Article 2: (FCOLOR/10)%-24s (FCOLOR/12)%-3s<% GUILDTOP2NAME,% GUILDTOP2COUNT
mov Rank 2% A9
formatstr <Chapter 3: (FCOLOR/10)%-24s (FCOLOR/12)%-3s<% GUILDTOP3NAME,% GUILDTOP3COUNT
mov ranking 3% A9
formatstr <Chapter 4:%-24s%-3s<% GUILDTOP4NAME,% GUILDTOP4COUNT
mov rank 4% A9
formatstr <Chapter 5:%-24s%-3s<% GUILDTOP5NAME,% GUILDTOP5COUNT
mov Rank 5% A9
formatstr <Chapter 6:%-24s%-3s<% GUILDTOP6NAME,% GUILDTOP6COUNT
mov rank 6% A9
formatstr <Chapter 7:%-24s%-3s<% GUILDTOP7NAME,% GUILDTOP7COUNT
mov ranking 7% A9r
formatstr <Article 8:%-24s%-3s<% GUILDTOP8NAME,% GUILDTOP8COUNT
mov ranking 8% A9
formatstr <Article 9:%-24s%-3s<% GUILDTOP9NAME,% GUILDTOP9COUNT
mov rank 9% A9
formatstr <Article 10:%-24s%-3s<% GUILDTOP10NAME,% GUILDTOP10COUNT
mov top 10% A9
#SAY
_______________ Prosperity list \
___ Ranked guilds were prosperous degree \

__ <$ OUTPUT (Rank 1) >\
__ <$ OUTPUT (Rank 2) >\
__ <$ OUTPUT (Rank 3) >\
__ <$ OUTPUT (Rank 4) >\
__ <$ OUTPUT (Rank 5) >\
__ <$ OUTPUT (Rank 6) >\
__ <$ OUTPUT (Rank 7) >\
__ <$ OUTPUT (Rank 8) >\
__ <$ OUTPUT (Rank 9) >\
__ <$ OUTPUT (rank 10) >\
<Back/@Main>
;;;;;;;;;;;;;;;; 